Update 02/18/2020: Textured and rendered the model in Substance Painter.
This was a model I put together for a personalized Christmas frog. All work was done in ZBrush, including retopology with ZRemesher, scene and render was done in Blender using the FlippedNormals lighting scene, and the present was a premade asset from Cubebrush. Links below if you want to check them out for your projects!
https://flippednormals.com/downloads/flippednormals-lighting-scenes-blender/
https://cubebrush.co/funfant/products/hjqujq/presents-pbr-low-poly-game-ready